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CAREERS

Rectangle_1677

CAREERS

Rectangle_1677

CAREERS

Rectangle_1677

CAREERS

B2B Sales Representative

100% Commission-Based (Contractor)
Toronto, Ontario

Junior-Intermediate Unity Coder

Milestone-Based (Contractor)
Remote

B2B Sales Representative

Forge Simulations is a cutting-edge company specializing in creating custom virtual training simulations for businesses across industries. From retail and healthcare to law enforcement and postal services, we design immersive, interactive simulations that help companies train their employees more effectively. Our solutions are tailored to match each client’s unique brand and training needs, ensuring maximum impact and engagement.

We’re a fast-growing startup with a passion for innovation, and we’re looking for a motivated B2B Sales Representative to help us expand our client base.

Role Overview:
We are seeking a driven and results-oriented B2B Sales Representative to join our team on a 3-month contract. This is a 100% commission-based role with the potential for monthly bonuses. Your primary responsibility will be to identify and secure new clients who need custom virtual training simulations, primarily through in-person meetings in the Toronto area. Success in this role requires strong networking skills, a deep understanding of B2B sales, and the ability to close high-ticket deals.

Key Responsibilities:
  • Client Acquisition: Identify, prospect, and secure new clients across industries who can benefit from custom virtual training simulations.
  • Networking: Build and maintain strong relationships with key decision-makers, such as HR managers, training coordinators, and business owners.
  • Sales Presentations: Deliver compelling in-person presentations in the Toronto area that showcase Forge Simulations’ value proposition and tailor solutions to meet client needs.
  • Market Research: Conduct research to identify potential opportunities and stay updated on industry trends.
  • Proposal Development: Prepare and submit customized proposals that address client-specific training challenges.
  • Target Monitoring: Regularly review sales targets and performance metrics to ensure alignment with company goals.
  • Face-to-Face Meetings: Meet clients in person to build trust, close deals, and provide ongoing support.
What We Offer:
  • Uncapped Earning Potential: Earn 10% commission on every deal you close, with the potential for monthly bonuses if you meet specific sales targets.
  • Flexible Schedule: Manage your own hours and schedule client meetings at their convenience, while meeting sales objectives.
  • Comprehensive Support: Access to marketing materials, case studies, and a dedicated team to help you close deals.
  • High-Ticket Sales: Work with high-value clients and make a significant impact on their training programs.
Qualifications:
  • 1-2 years of experience in B2B sales, preferably in tech, SaaS, or training solutions.
  • Strong communication, presentation, and negotiation skills.
  • Ability to work independently and take initiative.
  • Knowledge of virtual training or simulation technology is an asset but not required.
Expectations:
  • Meet or exceed monthly and quarterly sales targets.
  • Demonstrate professionalism and integrity in all client interactions.
  • Represent Forge Simulations with a focus on delivering value and fostering trust.
Language:
  • English (preferred)

Junior-Intermediate Unity Coder

Forge Simulations is a cutting-edge company specializing in creating custom virtual training simulations for businesses across industries. From retail and healthcare to law enforcement and postal services, we design immersive, interactive simulations that help companies train their employees more effectively. Our solutions are tailored to match each client’s unique brand and training needs, ensuring maximum impact and engagement.
We’re a fast-growing startup with a passion for innovation, and we’re looking for a talented Junior-Intermediate Unity Coder to join our team on a contract basis.

Role Overview:
We are seeking a Junior-Intermediate Unity Coder to help develop and optimize our virtual training simulations. You will work closely with our design and development team to create high-quality, interactive experiences using Unity and C#. This is a remote, contract position with the potential for long-term collaboration based on performance.

Key Responsibilities:
  • Develop and maintain Unity-based simulations for various industries (e.g., retail, healthcare, law enforcement).
  • Write clean, efficient, and well-documented C# code to implement game mechanics, UI, and interactions.
  • Collaborate with designers and artists to integrate assets and ensure a seamless user experience.
  • Debug and optimize simulations for performance and scalability.
  • Participate in code reviews and contribute to best practices for Unity development.
  • Stay up-to-date with the latest Unity features and industry trends.
Compensation Structure:

We believe in rewarding efficiency and quality. Instead of hourly pay, we offer milestone-based compensation, where you’re paid for completing specific goals or deliverables. This ensures you’re rewarded for working quickly and effectively, without being penalized for your speed.

How It Works:
  • Milestones: The project will be broken down into clear milestones (e.g., completing a specific feature, optimizing performance, or delivering a polished simulation).
  • Payment: You’ll receive a predetermined amount for each milestone completed.
  • Bonus: If you complete milestones ahead of schedule, you may be eligible for a speed bonus.
What We Offer:
  • Flexible Hours: Work on your own schedule while meeting project deadlines.
  • Remote Work: Collaborate with our team from anywhere in the world.
  • Creative Freedom: Contribute to innovative projects that make a real impact.
  • Competitive Pay: Earn a competitive rate based on your experience and the project scope.
  • Growth Opportunities: Potential for long-term collaboration and skill development.
Qualifications:
  • 1-3 years of experience with Unity and C# development.
  • Familiarity with Unity’s UI system, animation tools, and physics engine.
  • Basic understanding of 3D math, vectors, and quaternions.
  • Experience with version control systems (e.g., Git).
  • Strong problem-solving skills and attention to detail.
  • Ability to work independently and meet deadlines in a remote environment.
Nice-to-Have Skills:
  • Experience with VR/AR development (e.g., Oculus, HTC Vive).
  • Knowledge of shader programming or visual scripting tools (e.g., Bolt, Playmaker).
  • Familiarity with agile development methodologies.
  • Portfolio showcasing Unity projects (e.g., games, simulations, or interactive experiences).
Language:
  • English (preferred)